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> There’s almost zero reason the preorder games nowadays. I would agree with you on this for AAA titles, but not for early access/indie titles. Though these g
by Bluecobra 3y ago
> There’s almost zero reason the preorder games nowadays.
I would agree with you on this for AAA titles, but not for early access/indie titles. Though these games tend to cost much less so it’s worth a gamble and it’s nice to support indie devs. I’ve gotten so much ROI from buying Minecraft when the alpha was released for €9.95.
And then there is Kickstarter/other platforms. Most of the games I backed were released and some were amazing (Rimworld) but there has been some stinkers (Star Citizen, Shroud of the Avatar).
- Timshel 3y agoI would separate pre-order from early-access. With early access content is available and can be reviewed, and you can then decide if what's available is already worth it to you. And kickstarter is funding, the game will probably not happen without it. Compare to like the pre-order for Diablo 4, I believe you had like 2 days of closed limited beta test and could play 3 days before general release and that's it. Absolutly not worth buying before review imo.