3 ms·
This looks pretty neat and I’m sure Shaun and the team have learned a lot… But man, I remember the No Man’s Sky announcement trailer and then the initial state
by davely 3y ago
This looks pretty neat and I’m sure Shaun and the team have learned a lot…
But man, I remember the No Man’s Sky announcement trailer and then the initial state of the game afterward.
It took a lonnnnnng time to restore trust.
I am cautiously optimistic but definitely won’t be preordering anything like this until I see more definitive reviews.
- poisonborz 3y agoOne should not preorder anything ever.
- jader201 3y ago> definitely won’t be preordering anything like this until I see more definitive reviews. There’s almost zero reason the preorder games nowadays. That’s been the case since the move to digital, or even since the move from cartridge-based media to disk-based media (when supply became a non-issue). They try to introduce DLC incentives, but those are almost always not enough, if you’re on the fence. I’ve only preordered if I already know I’m going to get it anyway (which is very rare).
- autoexec 3y ago> They try to introduce DLC incentives, but those are almost always not enough Honestly, I ultimately always feel a bit cheated when I buy a game at launch because whatever bullshit day one DLC they give us is nothing compared to what I'd get if I'd waited a few years and picked up the "ultimate edition" or whatever that will include even more content and be mostly patched up so it's a less frustrating experience too and often the superior edition sells for less than the price at release. It's like companies just punish people who give them their money as quickly as possible. Considering the backlog of games I've already got it's smart to wait, but there are a couple franchises where really don't want to even when I know I'll probably end up regretting it.
- Bluecobra 3y ago> There’s almost zero reason the preorder games nowadays. I would agree with you on this for AAA titles, but not for early access/indie titles. Though these games tend to cost much less so it’s worth a gamble and it’s nice to support indie devs. I’ve gotten so much ROI from buying Minecraft when the alpha was released for €9.95. And then there is Kickstarter/other platforms. Most of the games I backed were released and some were amazing (Rimworld) but there has been some stinkers (Star Citizen, Shroud of the Avatar).
- Timshel 3y agoI would separate pre-order from early-access. With early access content is available and can be reviewed, and you can then decide if what's available is already worth it to you. And kickstarter is funding, the game will probably not happen without it. Compare to like the pre-order for Diablo 4, I believe you had like 2 days of closed limited beta test and could play 3 days before general release and that's it. Absolutly not worth buying before review imo.
- autoexec 3y agoHopefully everyone has learned their lesson and won't be pre-ordering this thing or expecting it to work or deliver on what was promised at launch. However good the game looks, we should expect its release to be a disaster that hopefully improves after a year or so of patches. Honestly, things would probably be a lot better for everybody if people held off on pre-orders and considered waiting for a few updates before buying even when there hasn't been a massive controversy with the developer's past releases.
- Bluecobra 3y agoI am also cautiously optimistic as well. Though part of me wants to back/preorder this game because they eventually did make good on their promises and kept on releasing new updates for free instead of new DLC. They really did a good job of reversing course.