2 ms·
Lock-in was MS's game here, not game developers'. MS used game developers' reliance on DirectX to make getting games outside of MS systems harder / more costly
by shmerl 3y ago
Lock-in was MS's game here, not game developers'. MS used game developers' reliance on DirectX to make getting games outside of MS systems harder / more costly due to the need for extra porting. Does it make it more clear? So what Valve did is a smart knight move that breaks MS lock-in.
- pjmlp 3y agoAs long as it emulates Windows and DirectX, they have achieved nothing, specially when SteamDeck clones running Windows 11 take over, as expected during 2024. Now had they managed to convince said studios to write native GNU/Linux games, or to port their Android/NDK games into GNU/Linux, I would have agreed Valve managed something.
- shmerl 3y agoNo point to repeat the same thing. Your "achieved nothing" is an empty argument.