2 ms·
i'm certainly one of those old-hat players. The entire game/physics/movements/animations just felt like a re-skin of Elden Ring to me; I think the 'obtuse' cont
by serf 3y ago
i'm certainly one of those old-hat players. The entire game/physics/movements/animations just felt like a re-skin of Elden Ring to me; I think the 'obtuse' controls aided in the feeling of magnitude/momentum/mass.
I enjoyed the game for the technical design and world-building and so on, but the gameplay left me on the shore, and I missed the tactical aspects of ACV.
- slothtrop 3y agoI think the likeness in the movement/feel to Souls is highly overstated. It's more along the lines of Daemon X Machina, or maybe Zone of the Enders which is decades old, for lighter builds. I think med/heavy builds still give you a sense of mass without compromising ease of movement. They basically kept the myriad of weak but hard-hitting enemies over large maps, though there's a stronger focus on duels, and melee is now viable but optional.