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This is amazing. Does anyone who knows how decker works tell me how to look at the code?
by extraduder_ire 3y ago
This is amazing.
Does anyone who knows how decker works tell me how to look at the code?
- MrPoush 3y agoUnder File, select "Prototypes", then double-click "Wigger", then select "Script..." from the Prototype menu.
- RodgerTheGreat 3y agoThe majority of the drawing-related logic is in the "wiggler" Prototype; choose "Tool -> Widgets" from the menu, double-click on the main drawing surface, click "Prototype..." and then choose "Prototype -> Script..." from the menu. Various other buttons and interactive elements contain their own scripts; from the main view in "Widgets" editing mode you can double-click on the ball-point pen tool and then click "Script..." to see how tool-changing works, for example.
- pushfoo 3y agoDo you want to keep tools internal sort of like the uxn/varvara ecosystem's focus on dogfooding tal, or are external tools ok?
- RodgerTheGreat 3y agoIf it's possible to build things for the Decker ecosystem using Decker or Lil, it's advantageous; it will be easier to keep things up to date and portable as the platform evolves, and to reuse bits and pieces for other Decker-related projects. That said, anyone interested in building tooling is welcome to do so. This is why, for example, the Decker file format is fully documented: https://beyondloom.com/decker/format.html https://beyondloom.com/decker/format.html
- robofanatic 3y agohttps://github.com/JohnEarnest/Decker https://github.com/JohnEarnest/Decker