3 ms·
I absolutely love the mecha genre but AC has always been nearly unplayable for me. I could never get used to the controls. Unless the new AC does something dif
by decafninja 3y ago
I absolutely love the mecha genre but AC has always been nearly unplayable for me. I could never get used to the controls.
Unless the new AC does something different, I would always classify AC as a niche series.
- PH95VuimJjqBqy 3y agoDid I understand that correctly? You classify AC as a niche series because you don't like the controls? that's not nearly what niche means.
- serf 3y agoAC is a niche series, historically no other games played like it. Chrome Hounds or MechWarrior are/were also niche for that reason. the newest release is the least niche AC ever gameplay-wise, similar to newer MechWarrior. The controls now play similarly to an over-shoulder shooter rather than being pan/scan limited and tracking focused, and not much maneuverability is lost during any high speed segments like boosting/etc. those control differences in the past excluded a large player-base due to perceived awkwardness, thus the reverse-controller meme associated with the franchise. Understandably a lot of fresh blood has joined now that it plays more similar to what is expected in gaming trends. and if we're just nitpicking due to the meaning of niche, i'd argue that the entire mecha segment of entertainment is niche.
- PH95VuimJjqBqy 3y agothis isn't about whether or not AC is niche, this is about the idea that what qualifies it as niche is this posters like or dislike of the controls.
- decafninja 3y agoNo, what qualifies it as niche is not my personal like or dislike of the controls. It’s my understanding that a -lot- of people were historically intimidated by the controls of the AC franchise, not just myself.
- PH95VuimJjqBqy 3y agoWhile that may have been your intent, you said _I_ in the following quote > Unless the new AC does something different, I would always classify AC as a niche series, implying that your decision to consider it niche is predicated on the control scheme.
- decafninja 3y agoI don’t really understand what you are arguing for or against, but I think we are diverging from the main subject anyways, so let’s agree to disagree - whatever it is.
- slothtrop 3y agoIt controls a lot better than the old ones certainly, should feel comfortable enough if you play the souls series. Actually the old-hat AC players whined about AC6 a lot on the grounds that there is less overwhelming focus on mech customization options (though still enough build variety), or they prefer the obtuse AC2-3 controls. The stages are also more interesting in general. IDK watch some yt clips of the early levels, I bounced off the old AC series too and enjoyed this one.
- serf 3y agoi'm certainly one of those old-hat players. The entire game/physics/movements/animations just felt like a re-skin of Elden Ring to me; I think the 'obtuse' controls aided in the feeling of magnitude/momentum/mass. I enjoyed the game for the technical design and world-building and so on, but the gameplay left me on the shore, and I missed the tactical aspects of ACV.
- slothtrop 3y agoI think the likeness in the movement/feel to Souls is highly overstated. It's more along the lines of Daemon X Machina, or maybe Zone of the Enders which is decades old, for lighter builds. I think med/heavy builds still give you a sense of mass without compromising ease of movement. They basically kept the myriad of weak but hard-hitting enemies over large maps, though there's a stronger focus on duels, and melee is now viable but optional.
- deleted 3y ago[deleted]