4 ms·
I agree with everything you just said. It was probably my biggest letdown of the year. For each turn on the turn based combat, there’s overhead and waiting req
by footlose_3815 3y ago
I agree with everything you just said. It was probably my biggest letdown of the year.
For each turn on the turn based combat, there’s overhead and waiting required. The characters slowly accelerate as they start to move and take their turns. Sometimes it feels like forever by the time you get control of your characters again.
Some of the battles are so one-sided against you. You have to come back later after grinding everything in the map.
Inventory management is horrible.
I could go on, but I’d be preaching to the choir. But I’ll just say it is an unfinished game.
- alpaca128 3y ago> Some of the battles are so one-sided against you. You have to come back later after grinding everything in the map. I had the same experience at first but it really just comes down to using all resources the game gives you. For me it got significantly easier once I stopped hoarding items. The difficulty seems very dependent on playstyle and motivation to optimize damage, I've seen people destroy bossfights with 10+ enemies in one turn with a single playable character.