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Possibly. I looked at AIR briefly a while back, just before my lab transitioned away from Flash development, and while it does seem like it's on the right track
by gliese1337 15y ago
Possibly. I looked at AIR briefly a while back, just before my lab transitioned away from Flash development, and while it does seem like it's on the right track, all I got out of it was that it's supposed to be used with ActionScript and runs JavaScript in an even more restricted security environment than browsers give you. Maybe it does do what I want if you strip away all the Flash junk obscuring it, I just haven't seen that demonstrated.
Aside from being interpreted rather than compiled, Microsoft's HTML Applications are really the closest thing I've seen to my Ultimate Vision, and I've actually used that platform to build major desktop applications.
- untog 15y agoIIRC, you can make AIR apps using just HTML+JS. It has multiple modes (including Flash)- the HTML mode is a Webkit-based engine.
- srid68 15y agoWill you be interested in testing such a application framework and are you sure that this will be useful for a lot of people. I am not sure why this is difficult. There are already solutions like this. The only problem i see are they are not cross platform or made simpler to experiment I visualized a service where I would like to upload my Web App (Html/Js/Css) and download a native apk/iap so that I can sign using my keys and submit to the App Store/App Market as My Native App. (First Version) I am sure this is solvable by lot of people in Hacker News. What I have working is just a cross platform micro web server embedded in exe, apk, iap, dmg* to run on Android/IOS/WP7*/Win/MacOsX/Linux which can host Html Applications (Html/Css/Javascript), but currently working on server side handlers to access native features. I am not sure whether there is any market for this type of app framework. I am exploring this to reduce my own workload in developing apps as a Senior Project Manager(Cannot create Enterprise Apps in 3 different Architectures (Java/ObjectiveC+/C#) even though you can unify the syntax to C# using Unity3D/MonoTouch/Mono for Android. My personal goal was to iterate faster on development and use C# & Native Code where appropriate. I don't want to be locked into any one architecture.