3 ms·
> so there's at least one frame of lag for every image Well, 24 fps vs 120 fps would technically matter, to the point where at a high enough frame rate you cou
by raducu 3y ago
> so there's at least one frame of lag for every image
Well, 24 fps vs 120 fps would technically matter, to the point where at a high enough frame rate you could not possibly tell the difference; I suspect it's more like 48 fps (if it's a constant 48 fps) than 120 *
- mrandish 3y agoIf there's a digital component to these which causes frame delay, I wonder what the FPS is. Competitive gamers say 120 vs 60 makes a substantial difference. Since the use case is literally first-person shooting...
- raducu 3y agoI could be wrong but I believe 120 vs 60 makes a huge difference only because the framrtate is not actually constant and in certain cases/scenes the framerate can drop significantly, whereas an IR google I immagine will render at a constant framerate regardless of scene.