4 ms·
I believe it’s a hard shadow with a three sigma Gaussian blur and smoothstep black-to-alpha with a one-half or three-quarter maximum, pre-multiplied to output.
by fingerlocks 3y ago
I believe it’s a hard shadow with a three sigma Gaussian blur and smoothstep black-to-alpha with a one-half or three-quarter maximum, pre-multiplied to output.
But I could be mistaken.
- bitcharmer 3y agoThis explains absolutely nothing to a layperson :)