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It might just be personal experience but I've found things always look crappier on Linux than on Windows. I have been off-and-on Windows and several Linux distr
by dartharva 3y ago
It might just be personal experience but I've found things always look crappier on Linux than on Windows. I have been off-and-on Windows and several Linux distros on my laptop, and I have found GUIs and multimedia graphics on Windows are always a tad bit more vibrant, clearer and better-looking in general than on Linux. There is just something inexplicably wrong with how Linux setups render things, even in the OS's own GUI (for both KDE and GTK-based DEs) - fractional scaling (if it exists) just makes everything blurrier and worse-looking, fonts look wacky with uneven kerning and ineffective anti-aliasing, colors are dull, etc.
Not to mention GPUs just go ballistic and drown out the game's sound with fan noise every time even when you're running a simple 2D game. You always have to keep the iGPU on and the discrete card off by default because it apparently has just two modes - off, or full-power. Smart throttling like on Windows is non-existent.
I don't mind the extra effort needed to set things up and gather knowledge on running it for the trade-off of a truly free system. But these things are out of any user's control and keep me from completely shifting over.
- 29athrowaway 3y agoWhat ICC color profile do you use? do you use a driver setting like NVIDIA digital vibrance? what DPIs are you using? Are you using font antialiasing? if so, what font hinting setting are you using? are you using subpixel ordering? What CPU frequency scaling governor setting are you using? What power setting did you set for your GPU? NVIDIA has Powermizer settings which have adaptive clocking for the GPU and there's a GUI control panel for it that comes with the driver. Most of what you've mentioned here sounds like you misconfigured your system (e.g.: wacky fonts). Default settings often do not produce the problems you've mentioned. If you have a HiDPI setup like a 4K screen, simply set your resolution to 4k (3840 x 2160), scaling to 2x, 96 DPI and get a proper font of your liking. You can even get the fonts used on Windows if you install the TrueType font file (I think "Segoe UI Variable Regular" is the font name you would be looking for), with anti-aliasing y hinting set to Slight.
- dartharva 3y agoI didn't configure (or misconfigure) any of what you've listed; I don't even know how to do that yet. All was default settings, both on Linux and on Windows. The only configuration I did was install Nvidia's correct proprietary drivers and turn on fractional scaling and font antialiasing (with correct subpixel ordering) on Linux. On Windows, even that was on by default.
- deleted 3y ago[deleted]
- vetinari 3y agoWhy did you turn on the font aliasing, when you enabled fractional scaling? Aliasing is intended for low-dpi displays. If you are using HiDPI, it is between useless and counterproductive.
- 29athrowaway 3y agoI think subpixel is for low DPI. But no font aliasing is noticeable.
- interstice 3y agoI spent a long time trying to fix sub pixel font rendering in Windows 10, it always seemed to be either pixelated, chromatic, or blurry. Im on a Mac now but did this eventually get fixed?
- justsomehnguy 3y agoI had this issue. It went away when I replaced monitor with a BGR panel.