3 ms·
The first jump is in the forward (+x) direction, then turning 180 degrees mid-jump, after which the game engine math tries to do +x and -x without accounting fo
by cratermoon 3y ago
The first jump is in the forward (+x) direction, then turning 180 degrees mid-jump, after which the game engine math tries to do +x and -x without accounting for the sign, resulting in a backwards (-x) jump in the +x direction.