3 ms·
Are there guides anywhere for that? I literally boot Lutris just for battle.net
by qudat 3y ago
Are there guides anywhere for that? I literally boot Lutris just for battle.net
- shmerl 3y agoNot specifically, but you should get more familiar with how to use Wine yourself, how to create Wine prefixes, what environment variables to set, how to enable dxvk/vkd3d-proton and such. It's not hard to learn, then you won't need to depend on any of these launch managers. I'm not using Lutris, just my own scripts for launching both native and Wine games. You can start here for example: * https://wiki.winehq.org/FAQ#Wineprefixes https://wiki.winehq.org/FAQ#Wineprefixes * https://www.winehq.org/docs/en/wineusr-guide.html https://www.winehq.org/docs/en/wineusr-guide.html
- iforgotpassword 3y agoAnd you suppose lutris adds random bloat to make things launch much slower than they actually would, because they decided that's what people would expect from a game launcher? Like, what exactly would that be? Mind you, this is explicitly about game startup time, not lutris itself. I started out doing what you suggest here, but it's a ducking pain in the butt after a while, every couple months there is a new version of X, then Y is deprecated and you should switch to Z... I do this kind of crap as my day job already, no need to keep going in the evening when I just want to have some fun with friends.
- shmerl 3y agoNot sure what the reasons above are for Lutris being slow but they are not game launching as that post mentions. I prefer to control it myself. The way it's set up - I have a common launcher script and each game has a config file with a bunch of variables. Haven't needed to update those config files for games much after they are set up, so not sure what your particular X or Y issues are, especially something that happens every couple of months.