4 ms·
I find the most brutal part about gaming on linux is not the performance once I'm in the game, but getting into the actual game. Launchers via Lutris (e.g. bat
by qudat 3y ago
I find the most brutal part about gaming on linux is not the performance once I'm in the game, but getting into the actual game. Launchers via Lutris (e.g. battle.net) take forever to bootup, which was not the case on windows.
Overall experience feels a little janky, but once you get into the game, it seems fine.
- jaimex2 3y agoHeroic Launcher is a lot more polished
- shmerl 3y agoYou can just make your own scripts. No bloat, instant launching.
- qudat 3y agoAre there guides anywhere for that? I literally boot Lutris just for battle.net
- shmerl 3y agoNot specifically, but you should get more familiar with how to use Wine yourself, how to create Wine prefixes, what environment variables to set, how to enable dxvk/vkd3d-proton and such. It's not hard to learn, then you won't need to depend on any of these launch managers. I'm not using Lutris, just my own scripts for launching both native and Wine games. You can start here for example: * https://wiki.winehq.org/FAQ#Wineprefixes https://wiki.winehq.org/FAQ#Wineprefixes * https://www.winehq.org/docs/en/wineusr-guide.html https://www.winehq.org/docs/en/wineusr-guide.html
- iforgotpassword 3y agoAnd you suppose lutris adds random bloat to make things launch much slower than they actually would, because they decided that's what people would expect from a game launcher? Like, what exactly would that be? Mind you, this is explicitly about game startup time, not lutris itself. I started out doing what you suggest here, but it's a ducking pain in the butt after a while, every couple months there is a new version of X, then Y is deprecated and you should switch to Z... I do this kind of crap as my day job already, no need to keep going in the evening when I just want to have some fun with friends.
- shmerl 3y agoNot sure what the reasons above are for Lutris being slow but they are not game launching as that post mentions. I prefer to control it myself. The way it's set up - I have a common launcher script and each game has a config file with a bunch of variables. Haven't needed to update those config files for games much after they are set up, so not sure what your particular X or Y issues are, especially something that happens every couple of months.
- mkozlows 3y agoIf you just use Steam like a normal person, the same way you would on Windows, everything is fine.
- numpad0 3y agoLaunching those games launches the launcher. Which then either chain-launch the game, wait for launch button to be clicked, or require a Steam linked login, or combinations thereof. Often the game is the only game the launcher can launch. There must be business reasons it makes sense but experience wise it's a pointless friction.
- iforgotpassword 3y agoNo, startup times are still significantly higher which I don't really understand, there's no compilation or binary translation going on but still. And recently, again, any game that bundles the EA app was a pain in the butt to get running, you had to switch back to very old proton versions and disable dxvk and other shenanigans for the EA installer to work. Once it installed properly you could switch everything back to default, but startup time is still abysmal.
- S04dKHzrKT 3y agoSome game communities have created their own launchers specifically to get around the jank. e.g. https://github.com/rfvgyhn/min-ed-launcher https://github.com/rfvgyhn/min-ed-launcher
- rstat1 3y agoI use that just to get around Frontier's godawful launcher, even on Windows. It was bad before they updated it, now its so much worse somehow.