6 ms·
Gordon Freeman at the Olympic Games
- QuercusMax 3y agoI get a warning that this is an unsafe URL.
- Nexxxeh 3y agoFirefox with uBlock Origin, I don't get a warning. The only block showing in uBO's logger is https://gc.zgo.at/count.js https://gc.zgo.at/count.js . YMMV, IANAWebDev. It's just a daft look at a bug in Source engine that allows our man Gordon to move far faster than he should be able to, and whether it would help in the 100m dash.
- runjake 3y agoVirusTotal reports no known issues: https://www.virustotal.com/gui/url/eef84752f20509838b54b86eb28d6f4859babc262f5e3e18295a3a991eb79ed1?nocache=1 https://www.virustotal.com/gui/url/eef84752f20509838b54b86eb...
- forward1 3y agoIt would help to know what is warning you.
- hiddencost 3y agoIs it because of the .LGBT in the TLD?
- donutpepperoni 3y agoThat would be really unfortunate, if true.
- QuercusMax 3y agoI'm still getting: NET::ERR_CERT_COMMON_NAME_INVALID Subject: *.safezone.mcafee.com Issuer: McAfee OV SSL CA 2
- loeg 3y agoYou're being MITM'd by a McAfee product. That cert isn't being served by the website.
- prmoustache 3y ago[flagged]
- lcnPylGDnU4H9OF 3y agoThis made me wonder how he'd do at long jumping. The seventh jump (first with capped speed) will move the player 1785u: 3.06s 2432.70u 3500ups 3.57s 4217.70u 3500ups 4217.7 - 2432.7 = 1785 1785 / 16 = 11.5625 111.5625 / 3.28084 ~= 34 The current world record[0] is 8.95 meters. They may also need to update their rules if we're really concerned about this ABH thing. 0: https://en.wikipedia.org/wiki/Men's_long_jump_world_record_progression https://en.wikipedia.org/wiki/Men's_long_jump_world_record_p...
- dmurray 3y agoI checked the run-up length, too. The long jump runway is 40m or ~2000 units, and the player only needed 1305 units to build up speed for this seventh jump.
- DistractionRect 3y agoNot true, the seventh jump takes place 2432.7u after the first jump, and the first jump takes place an unspecified warm up distance from the starting line: > After the starting pistol is fired, the player takes 200ms to stand from crouching, and an unspecified amount of time and distance (dependent on the ground friction) to reach their 150ups walking speed. So, at best, they can execute 6 jumps in the 40m alloted, which would give them a record breaking 20.25m long jump. Still respectable, but unfortunately the current rules prevent Gordon from showing his true 34m potential.
- pimlottc 3y agoI’m pretty sure you’re not allowed to jump in the run up in long jump. You could try it in the triple jump event, but that’s limited to three jumps with specific rules for the “hop”, the “skip” and the final “jump”. https://en.m.wikipedia.org/wiki/Triple_jump https://en.m.wikipedia.org/wiki/Triple_jump
- deleted 3y ago[deleted]
- Nexxxeh 3y agoI suspect Gordon would be disqualified anyway. The amount off morphine injections auto-administered to me during my playthrough, he'd have failed the drugs test immediately.
- loeg 3y ago"Narcotics" (opioids) are allowed outside of competition. So as long as you aren't taking damage during the 100m sprint, you're probably ok.
- atdrummond 3y agoAre you sure about that? I had to get a therapeutic use exemption when I was training for the Olympics due to my pain management regimen.
- deleted 3y ago[deleted]
- matheusmoreira 3y agoGive the guy a break, he's had like a hundred consecutive major leg fractures and just walked them off thanks to that morphine.
- extraduder_ire 3y agoThat was my thought too, but the blogpost specifically mentions competing without the HEV suit. Which does cause Gordon to move slower.
- stevehawk 3y agoThe article keeps saying "backhopping" but are they really talking about "bunnyhopping"?
- throwanem 3y agoNo. https://wiki.sourceruns.org/wiki/Accelerated_Back_Hopping https://wiki.sourceruns.org/wiki/Accelerated_Back_Hopping
- jihadjihad 3y agoHonestly this is a much easier read than TFA.
- Rebelgecko 3y agoThe video makes it clear, but it looks like it's literally just jumping backwards
- cratermoon 3y agoThe first jump is in the forward (+x) direction, then turning 180 degrees mid-jump, after which the game engine math tries to do +x and -x without accounting for the sign, resulting in a backwards (-x) jump in the +x direction.
- karaterobot 3y agoSo if I understand correctly, the Freeman is traveling 66.7 m/s at the end, which is 149 mph? I wonder why the author left the most interesting and salient information in the article as an exercise for the reader, especially when the reader sucks at basic arithmetic.
- kfarr 3y agoYeah I kept expecting the next chart to be imperial mph but never saw it
- 6stringmerc 3y agoOh just before Adrenaline Gamer mod came out, around CS beta 5.2 I think - trick jumping in HLDM was really taking off. The di. clan video floating around still - nArchy I think it was. Dude could bunny hop all of Stalkyard, ramp the tanks in Boot_Camp, and basically was entertaining as all get out.
- asylteltine 3y ago[flagged]
- donutpepperoni 3y agoWould you mind explaining your question further? The TLD looks legit and loads fine for me. I don't see how it is any different than any other TLD.
- Takennickname 3y ago[flagged]
- nneonneo 3y agonic.lgbt says that the TLD is operated by identity.digital, and it seems you can buy the domains from most popular domain sellers. Good luck on finding your dream .lgbt domain!
- firen777 3y ago> .lgbt is a sponsored top-level domain for the LGBT community, sponsored by Identity Digital. I cannot say I'm familiar with the domain name business. My experience of being lured into buying "non-standard" gTLD with single digit registration price, only to be hit with renewal that is at least ten-times as expensive, prompted me to stick to .org, .net. Seeing this domain name not being owned by non-profit org would make me look at the renewal term twice before being potentially taken advantage of. Edit: I got curious and took a look at namecheap: - .org: $8.98 register, $14.98 renewal - .net: $11.98 register, $14.98 renewal - .gay: $12.98 register, $30.98 renewal - .lgbt: $11.98 register, $56.98 renewal I wouldn't say this is unaffordably high, although personally it would leave a bad taste in my mouth. source: https://www.namecheap.com/domains/registration/gtld/lgbt https://www.namecheap.com/domains/registration/gtld/lgbt (replace "lgbt" with any other TLD you wanna check)
- wging 3y agoThe rules don't say explicitly that a reaction time of <100ms to the signaled start of the race results in disqualification but in practice that's been the case (see the DQ of Devon Allen in the world championship 110m hurdles in 2022 for one example). So add 100ms to that table of times/distances for a theoretical minimum achievable time. (The rules do say that runners will be stopped and recalled if the reaction time limit is breached, which means that no race will actually happen in that case: > 16.6 When a World Athletics certified Start Information System is in use, the Starter and/or an assigned Recaller shall wear headphones in order to clearly hear the acoustic signal emitted when the System indicates a possible false start (i.e. when the reaction time is less than 0.100 second). As soon as the Starter and/or assigned Recaller hears the acoustic signal, and if the gun was fired, there shall be a recall and the Starter shall immediately examine the reaction times and other available information from the Start Information System in order to confirm which, if any, athlete(s) is/are responsible for the recall. )
- tetris11 3y agoThere's a youtuber called DeSync who has provided quick tutorials on how to do accomplish this in the game, as well as in real life: - In Game: https://www.youtube.com/watch?v=gm9lE97sIJo https://www.youtube.com/watch?v=gm9lE97sIJo - Real life: https://www.youtube.com/watch?v=_tU93mWvR6I https://www.youtube.com/watch?v=_tU93mWvR6I
- squigz 3y agoI love how this comment and the video itself are presented as perfectly rational. Thanks for sharing.
- Tade0 3y agoAssigning the scroll wheel to the grab action in Untitled Goose Game was a stroke of genius of his and inspired me to do the same in various shooting games, as I had a tendency to move the mouse ever so slightly when I fired - instant results, but only works well with at most semi-automatic weapons.
- tass 3y agoCan you clarify? I’m confused why quick access to grab helps and why this has anything to do with firing
- Thorrez 3y agoI'm not familiar with the games or videos, but my guess is that normally, firing in a shooter and grabbing in the goose game are done by clicking the mouse. But clicking the mouse might cause the mouse to move, messing up your aim. To solve that, you can change the fire/grab mapping to happen when you scroll your mouse instead of when you click your mouse.
- Anarch157a 3y agoThis is especially bad in Starfield. On the galaxy map, one click sets the star as target to fast travel, but click and drag moves the map. Sometimes I actually had to hold the mouse with my left hand and tap the button with my right finger to select the star, all because of this little movement caused by the clicking.
- deleted 3y ago[deleted]
- pedrohlc 3y agoNice, you're qualified to help Randall Munroe write his books.
- mofeien 3y agoWhile Gordon can win the 100m race, he would have to get a new strategy for the 200m and higher though, since the course for that race will be curved and any jumps longer than a few meters would cause him to move or cut in and out of the neighboring lane. (Assuming that you can't steer mid-air in the source engine)
- mrguyorama 3y agoSource engine actually has a significant amount of "air control" and half life 2 speed runs take heavy advantage of it
- wkat4242 3y agoYeah I noticed that with the half-life VR ports. You run pretty damn fast lol. It's much more obvious in VR than on a screen. I guess it would feel slow if it were more realistic.