5 ms·
I don't play competitively either, but it's pretty easy for me to detect a frame of lag in my mouse controls. (I had to return a non-gaming ergonomic mouse for
by archagon 3y ago
I don't play competitively either, but it's pretty easy for me to detect a frame of lag in my mouse controls. (I had to return a non-gaming ergonomic mouse for this reason.) Maybe most people won't care, but it has a material impact on gameplay and immersion.
Anyway, my problem is with the assertion that streaming is "the future" of gaming. It might become a major segment of the market, but I don't expect that it will dominate.
- solardev 3y agoWell, that's why it's an opinion that few agree with :) IMO most people don't care about playing competitively anyway (as in ranked e-sports). PVP shooters are common even on shitty devices (like PUBG or Fortnite on phones)... and of course consoles. Having a leet PC gaming setup with a super high DPI mouse just isn't a concern of many -- or maybe most -- gamers. Good enough is good enough. Granted, people have been saying "cloud gaming is the future!" for ~~the better part of~~ (edit: more than!) a decade now, since OnLive was first launched. Stadia was a very public failure, but now there are many (GFN, PSNow, XCloud, Luna, Boosteroid, Shadow, etc.) Among them, GeForce Now is the only one that has the synergy of also being the dominant GPU producer. I believe it won't be long before more players game on the cloud than on PCs. But feel free to come back in 5-10 years and tell me how wrong I was, lol.