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I am affraid you didn't get to explain why games have to be finished, debugged and polished on day 1 of release. There are many developers (indie) that have bee
by rcamera 14y ago
I am affraid you didn't get to explain why games have to be finished, debugged and polished on day 1 of release. There are many developers (indie) that have been disrupting the industry by exactly not doing that and I am pretty sure you have heard of Notch, as an example. Minecraft was full of bugs, sold millions, 0x10c, his next game doesn't even got an alpha release and there is already a community around it and many programs for the computer architecture that will be implemented in the game.
The thinking that things can't change because they won't work without explanation is pretty weak, so I wouldn't make such bold claim that the article is dead wrong.