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>Entertainment and the infrastructure that delivers it is an important pillar of soft power. Might be a miscalculation if the goal is soft power as in cultural
by JonathanFly 3y ago
>Entertainment and the infrastructure that delivers it is an important pillar of soft power.
Might be a miscalculation if the goal is soft power as in cultural export (the so called Korean Wave). At least in the gaming/streaming space where Korea has been punching above it's weight in cultural impact since the StarCraft 2 days.
My guess is this policy results in Korean streamers on Korean sites streaming to Korean-only audiences. Reduces the worldwide crossover reach of Korean cultural export at least near and medium term.
Though YouTube is probably adequate for this if it can stick around...
- numpad0 3y agoIt won't, see Japanese manga/anime. There's close to zero global reach, zero exchange of capitals and influences are completely one-way. Cultural development in isolation creates invasive species of cultures, the only caveat is it must be paired with alternate means of acquiring foreign currency(car export) to work.
- jhanschoo 3y agoKorean entertainment does get exported a bit primarily in Asia, but it's valuable domestically that you or your people have access or control over their entertainment.