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Entertainment and the infrastructure that delivers it is an important pillar of soft power.
by jhanschoo 3y ago
Entertainment and the infrastructure that delivers it is an important pillar of soft power.
- JonathanFly 3y ago>Entertainment and the infrastructure that delivers it is an important pillar of soft power. Might be a miscalculation if the goal is soft power as in cultural export (the so called Korean Wave). At least in the gaming/streaming space where Korea has been punching above it's weight in cultural impact since the StarCraft 2 days. My guess is this policy results in Korean streamers on Korean sites streaming to Korean-only audiences. Reduces the worldwide crossover reach of Korean cultural export at least near and medium term. Though YouTube is probably adequate for this if it can stick around...
- numpad0 3y agoIt won't, see Japanese manga/anime. There's close to zero global reach, zero exchange of capitals and influences are completely one-way. Cultural development in isolation creates invasive species of cultures, the only caveat is it must be paired with alternate means of acquiring foreign currency(car export) to work.
- jhanschoo 3y agoKorean entertainment does get exported a bit primarily in Asia, but it's valuable domestically that you or your people have access or control over their entertainment.