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Games are different. Interactive media requires responsiveness. Saying that higher framerate is always better in cinema is a pretty bold statement, one that w
by lifeformed 3y ago
Games are different. Interactive media requires responsiveness. Saying that higher framerate is always better in cinema is a pretty bold statement, one that would fail a simple survey among moviegoers. What does "better" even mean, in this context? Fidelity is just one of many axes of expression when creating art. Higher isn't better than lower, or vice versa.
- andersa 3y agoFor me the higher frame rate is not really about response time, it is all about smooth motion. Panning the camera at 60Hz is just barely acceptable. 120Hz is where it starts looking real nice and I can really see things during the pan. 24Hz pans are unwatchable garbage. A movie properly authored at 120Hz (not interpolated with potential artifacts) would be objectively better than a 24Hz one in every possible way.
- empiricus 3y agoAlso with higher frame rate I can see subtle patterns in the movement and flow of things (clothes, water, humans). Also the eye can see more details and can recognize the texture of things, the different kinds of fabrics, all kind of details like this.