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>better than every cinema-goer Humorously this submission, and so many just like it, are about people who are outraged that their parents / friends / etc actua
by llm_nerd 3y ago
>better than every cinema-goer
Humorously this submission, and so many just like it, are about people who are outraged that their parents / friends / etc actually like motion smoothing. So...I guess? I remember a similarly boorish, ultimately-failed "no one should ever take vertical video!" movement from a few years ago, again pushed by people really, really certain of the supremacy of their own preference.
>and every cinematographer, animator, producer, and director
Now this attempt to appeal to authority is particularly silly. Peter Jackson -- you might have heard of him -- tried to do a movie at 48 FPS for a wide variety of quality reasons, to be lambasted by people just like you. People who are sure that the completely arbitrary, save-our-rolls-of-film 24 FPS is actually some magical, perfect number. It is insane. Everyone else is simply handcuffed to that completely obsolete choice from years ago, and will be for years more.
I'm not going to convince you, and have zero interest in trying. And I am certain you're not going to convince me. But your argument at its roots is "that's the way it's done, therefore that's the perfect way and the way it will forever be done". It's utter nonsense.
- soylentcola 3y ago> I remember a similarly boorish, ultimately-failed "no one should ever take vertical video!" movement from a few years ago But that's more about what you're shooting and where you're watching it. I typically don't like portrait video because I watch most video on a 16:9 (or wider) screen. 9:16 video leaves a lot of wasted space. I get why people shoot vertical - because they're only using cell phone screens to view and the content is "portrait-oriented" like a person talking to the camera. But the other side of this is when you see someone shooting portrait orientation and they have to pan around, back and forth, constantly moving just so they can capture the whole scene. It doesn't make sense if the subject(s) are arrayed horizontally. Add to this the simple fact that you can just spin a phone sideways and even mobile viewers can see the whole thing without all the panning. If anything, the easy switch from portrait to landscape should offer mobile-shooters more flexibility to match orientation to content rather than likely viewing device.
- shiroiuma 3y ago>People who are sure that the completely arbitrary, save-our-rolls-of-film 24 FPS is actually some magical, perfect number. It is insane. Everyone else is simply handcuffed to that completely obsolete choice from years ago, and will be for years more. Instead of trying to jump to 48fps or 60fps, maybe they should just adopt 30fps as the new standard for a while. The 24fps fans won't have too much to complain about, because it's not that much faster (and it's the same as the old NTSC standard), and the HFR fans will at least have something a little better. Then, in a decade, they could jump to 36fps, then 42, then 48, etc. As a bonus, the file sizes for movie files won't be that much bigger at only 30fps, instead of 60+.