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> The modern NVIDIA cards have dedicated silicon for deep learning workloads, used for features like DLSS or RTX Voice. So you could theoretically tap into that
by TulliusCicero 3y ago
> The modern NVIDIA cards have dedicated silicon for deep learning workloads, used for features like DLSS or RTX Voice. So you could theoretically tap into that for such a feature without meaningfully lowering the game's framerate.
But...what if you're already using that for DLSS? Can you do that at the same time?