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This. It was also 100% clear that 32 bit was going to end at one point. Apple was extremely clear about that and provided all the tools and documentation to hel
by st3fan 3y ago
This. It was also 100% clear that 32 bit was going to end at one point. Apple was extremely clear about that and provided all the tools and documentation to help developers make the transition.
- eviks 3y agoHow does "extreme clarity" remove any of the top barriers to transition? (also Apple docs aren't good, so I think "all the tools and documentation" statement is not true)
- gpderetta 3y agoAnd game developers decided that the churn was not worth it.
- bonton89 3y agoGame development, particularly of that era, made the lion's share of sales in the first year or two after release. The fact that 32-bit was going to end was never going to be a relevant consideration. This isn't IBM fulfilling a 10 year service contract. They made a game that worked on Apple PCs that existed at the time, users bought it and it did. If the users wanted it to work 10 years later then they could always fire up a vintage Mac.