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Motion interpolation is an absolute essential for me. I can’t stand how choppy TVs (even high end models) are without them. 30fps videos look very jarring to m
by smcleod 3y ago
Motion interpolation is an absolute essential for me. I can’t stand how choppy TVs (even high end models) are without them.
30fps videos look very jarring to me, I almost always notice “tearing” or “shuddering” - even when in a cinema. Enabling motion interpolation / frame rate up scaling usually fixes this for me.
It’s so distracting and at times almost painful for me to watch without it that at times I’ll use a tool (Topaz Video AI) to re-render videos to 50-60FPS.
- xnx 3y agoIs tearing common? What video source are you watching where the frames recorded in the video do not match the frames displayed by the display?
- smcleod 3y agoVery common for video footage lower than 40FPS. It doesn’t matter what the source is (AppleTV, laptop with HDMI, nvidia shield, PS5) - this is very noticeable to a large chunk of the population.
- wolfd 3y agoWhat do you mean by “tearing”? Like, VSync-off tearing or a different effect?
- Retr0id 3y agoPerhaps you're conflating juddering and tearing? - they are distinct. Judder is what you see with, for example, low-fps panning, but tearing is where one segment of the screen (usually a horizontal strip) is out of sync, still displaying the previous frame, while the rest of the screen has moved on. This is not normal on a correctly configured system.
- smcleod 3y agoSorry - yes I am - I had to look up some examples but I’m talking about juddering.
- ethbr1 3y agoInteresting! I can't stand motion interpolation. Turned off on every TV I own. Will literally walk away and do something else if it's on a (non-sports) TV in public. There's something "too smooth" about it that irks me.
- smcleod 3y agoIt’s interesting to think how different our visual systems must be right? I’m always saying to friends “how can you watch this? It’s so choppy!” And some of them agree and others don’t see it at all. Biology is weird so I say just give people the options to pick what works for them.
- ethbr1 3y agoI read this (from HN?) awhile ago, and it boggled my mind about how much subjective reality is actually invisibly self-fabricated. https://www.portsmouthctc.org.uk/a-fighter-pilots-guide-to-surviving-on-the-roads/ https://www.portsmouthctc.org.uk/a-fighter-pilots-guide-to-s... I expect refresh rate is similar, given that... if a substantial portion of your subjective perception is mentally fabricated, then your brain physiology contributes, and that's set during childhood. For reference, I grew up on NTSC screens (29.97 interlaced frames per second).
- toast0 3y ago> For reference, I grew up on NTSC screens (29.97 interlaced frames per second). Considering it as 30 interlaced frames per second isn't really accurate. It's 60 fields per second. A lot of content intended for interlaced broadcast is not 30 fps broken into fields, it's 60 distinct half pictures per second. (Excuse my rounding)
- MandieD 3y agoThat link is an article I really, really wish I'd read while learning how to drive, and is something I'll teach my kid before he starts riding a bike with traffic. I hadn't seen it before, so thanks.
- jandrese 3y agoDecades of TV being filmed on cheap(er) video cameras that had lousy picture quality but captured at 60 fps vs. film that looked beautiful but only captured at 24 fps has taught people that blurry smeary motion is the ideal.
- J_Shelby_J 3y agoI used to think that but now I’m not so sure. Yeah 24fps is bad for panning and sweeping movements, but…. There is something about 24fps that I believe may have something to do with how the eye or brain works that makes viewing more immersive. Perhaps it’s due to historical cultural reasons, but I’m not sure that totally explains it. FWIW I play valorant on a 390fps monitor so I am not a “the eye can only see 60fps” truther.
- smcleod 3y ago24/30fps looks dreadfully unnatural and distracting to many people though. It’s almost painful to watch on larger screen sizes.
- smcleod 3y agoIf it’s blurry or smeary then your TV / source is doing it very wrong or just can’t keep up or is too low resolution / lacks quality upscaling.
- jandrese 3y agoIt's blurry and smeary in the movie theater. You just can't capture fast motion at 24 fps. Once you train yourself to look for it you will never be able to stop seeing it.
- smcleod 3y agoOh sorry you mean it’s blurry and smeary at 24 fps in the cinema! Yes I agree. Sorry I thought you meant that higher frame rates looks blurry.
- HPsquared 3y agoSame. It's more noticeable on large screens because more is in the peripheral vision. Screens are larger today (and perhaps people are putting bigger TVs into smaller rooms than before) so we see more of the screen in our peripheral vision than before. Peripheral vision has a lot of rods (instead of cones) which are more sensitive to rapid motion. I can certainly pick up flicker and "perceive the frames" more clearly when looking in my peripheral vision. Same goes for the old CRT monitors: 60 Hz was an absolute no-no, 85 was tolerable but higher was better. Edit: CRTs were worse, of course, because they were constantly flashing light-dark, unlike LCDs which simply transition from frame to frame.
- wolfd 3y agoA major issue with motion interpolation is that it can’t be perfect, and is often far from it. The implementation on many TVs is jarring, you’ll see super-smooth motion while an object is moving a slow or medium speed, but as soon as the patch of pixels that it’s tracking goes really fast, it assumes the patches are distinct, and the motion will be juddery. Individual objects switching from high-framerate to low in the span of a half-second is quite noticeable to my eyes, but I admit that most people around me don’t seem to care. Maybe one day the real-time implementation will be good enough, but I find that it’s shockingly bad most of the time.
- doctorhandshake 3y agoIs it possible what you’re seeing is ‘judder’[1] or bad 3:2 pulldown? I really don’t think much actual ‘tearing’ [2] makes it to screens in theaters - that would be a big screwup! 1 - https://www.techtarget.com/whatis/definition/judder https://www.techtarget.com/whatis/definition/judder 2 - https://en.m.wikipedia.org/wiki/Screen_tearing https://en.m.wikipedia.org/wiki/Screen_tearing
- smcleod 3y agoYes sorry, Judder is the correct term.
- smusamashah 3y agoFor me when motion interpolation is on, I can immediately see that it's interpolated. And then I keep noticing the artifacts where the lines meet and boundaries. It's very distracting. I experimented with this setting while watching Koyaanisqatsi and for me it was better when it was very slight interpolation (at 3 on the scale of 1 to 10).
- satvikpendem 3y agoCheck out SmoothVideoProject, it does the interpolation in real-time. I also use Topaz sometimes but it's too slow for most use cases unless you have the time to wait.
- smcleod 3y agoVery cool! Shame that Plex Server / AppleTV doesn’t implement this natively
- satvikpendem 3y agoYes, maybe it could be done as a plugin but I generally use it on my computer. They also have an Android app which interpolates video on your phone too, pretty cool.