4 ms·
It's only good for anime where the fps is extremely low
by jokowueu 3y ago
It's only good for anime where the fps is extremely low
- dully-abrading 3y agoAnimation is the worst use case for motion interpolation because the frames are individually drawn and timed by the animators to achieve a particular look and feel.
- nyx 3y agoCounterpoint: this YouTube rant by an animation person called Noodle is a pretty good overview of why frame interpolation sucks. https://www.youtube.com/watch?v=_KRb_qV9P4g https://www.youtube.com/watch?v=_KRb_qV9P4g Basically, low FPS can be a stylistic choice, and making up new frames at playback time often completely butchers some of the nuances present in good animation.
- jandrese 3y agoPersonally I'm dubious. There may be times when the low framerate is a stylistic choice, but the vast majority of the time it's purely a budget thing.
- tuna74 3y agoIf you are a good director you can make the most of that low budget. Look at the first episodes of Scum's wish (https://www.imdb.com/title/tt6197170/ https://www.imdb.com/title/tt6197170/) if you want a good example.
- wodenokoto 3y agoWhich the style is then centered around. If it had looked better with frame interpolation the studio could have baked it in, before release.
- jeroenhd 3y agoLow FPS can be a stylistic choice, but as a member of the audience, I tend to disagree with that choice. Perhaps it depends on the quality of the execution, but there are shows where I wished I had frame interpolation.