5 ms·
motion smoothing is the worst feature ever conceived by man
by dissident_coder 3y ago
motion smoothing is the worst feature ever conceived by man
- todfox 3y agoIt amazes me that humans continue to have this perverse desire to fix what isn't broken.
- kevincox 3y ago1. Features on the box. 2. More pop on the store display. It turns out that "fixing" these things do result in more people picking the TV. Just like an overstated display will typically be preferred in a side-by-side comparison.
- jokowueu 3y agoIt's only good for anime where the fps is extremely low
- dully-abrading 3y agoAnimation is the worst use case for motion interpolation because the frames are individually drawn and timed by the animators to achieve a particular look and feel.
- nyx 3y agoCounterpoint: this YouTube rant by an animation person called Noodle is a pretty good overview of why frame interpolation sucks. https://www.youtube.com/watch?v=_KRb_qV9P4g https://www.youtube.com/watch?v=_KRb_qV9P4g Basically, low FPS can be a stylistic choice, and making up new frames at playback time often completely butchers some of the nuances present in good animation.
- jandrese 3y agoPersonally I'm dubious. There may be times when the low framerate is a stylistic choice, but the vast majority of the time it's purely a budget thing.
- tuna74 3y agoIf you are a good director you can make the most of that low budget. Look at the first episodes of Scum's wish (https://www.imdb.com/title/tt6197170/ https://www.imdb.com/title/tt6197170/) if you want a good example.
- wodenokoto 3y agoWhich the style is then centered around. If it had looked better with frame interpolation the studio could have baked it in, before release.
- jeroenhd 3y agoLow FPS can be a stylistic choice, but as a member of the audience, I tend to disagree with that choice. Perhaps it depends on the quality of the execution, but there are shows where I wished I had frame interpolation.
- ThrowawayTestr 3y agoI hear it's good for sports.
- drivers99 3y agoSports are already shot at 60 fps. Same for any live TV events. It makes movies look terrible, like it was shot on video, to me and many others. Soap Opera effect. But for things that were shot live on video, it looks like what it is. For the high frame rate version of The Hobbit that I saw, in my opinion it looked bad for character shots but cool for overhead action views.
- imp0cat 3y agoNowadays, TV sets can display a lot more that 60 fps (120, 144Hz sets are quite common).
- ProfessorLayton 3y agoI use it on a game-by-game basis when playing my Switch, because it's so underpowered. It works surprisingly well when playing Zelda Tears of the Kingdom.
- smcleod 3y agoFor me it’s the absolute most important setting to enable on any TV. Without it I really notice the tearing / juddering effect that footage <40fps has.
- imp0cat 3y agoAnd you know what, you may both be right! Different TV's use different algorithms and tricks so what looks great on one, might look quite bad on another one.
- smcleod 3y agoYeah absolutely true. I’ve seen some Samsung brand TVs do a really bad job of it (also their colours are terribly over saturated by default), where I’ve found the LGs do a good job (at least the c and g series).