4 ms·
I wrote an open source clone of a mini game back in 2015 when it was just released. Mostly use HTML5 canvas and websocket. Not really optimized so the server wo
by huydotnet 3y ago
I wrote an open source clone of a mini game back in 2015 when it was just released. Mostly use HTML5 canvas and websocket. Not really optimized so the server would start lagging and every player are moving like they’re teleporting every ticks.
Also moved to the US at that time, searching for a job for months after that. Finally, one company was using the same tech stack got interested and we had a good talk about it during the interview, and they offered me the job.
I was close to give up my dream of working as a programmer until that point (you know, when you moved to a new country, with a family to support, you can’t just do interview forever, the most possible option for me at that time was to work at a restaurant or something like that).