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> I can't imagine many people connecting their phones (with all the usual distractions of notifications, chats, emails etc) Good news, by default iOS suppresse
by filoleg 3y ago
> I can't imagine many people connecting their phones (with all the usual distractions of notifications, chats, emails etc)
Good news, by default iOS suppresses all notifications when connected to an external display :)
> While there are use cases for this here and there, does it work as a gaming strategy for a company?
For someone like me? Agreed, it doesn’t really make sense. For someone whose only potential gaming device is a smartphone? I don’t know, perchance it could act as a gateway to upselling a macbook to users or just as a side act to macOS gaming. But that’s a very shaky guess on my part.
- seec 3y agoSo rich enough to buy an expensive "Pro" last generation phone from Apple but not rich enough to also purchase a dedicated console to connect to his TV so he can play without draining the battery and monopolizing his primary communication device. The Venn diagram of this must be quite funny. You Apple guys are delusional, mobile gaming doesn't make a lot of sense, in particular for the people who have enough money to buy Apple hardware. Apple sucks at gaming and forever will because for it to be competitive they would need to sell performant hardware at an actually competitive pricing. But since Apple like to pretend their parts are made of gold, this is not going to happen anytime soon...