3 ms·
> Gaming strategy is what Microsoft had in the 90s early 2000s when they were going full steam ahead with DirectX Apple is literally repeating Microsoft's stra
by GeekyBear 3y ago
> Gaming strategy is what Microsoft had in the 90s early 2000s when they were going full steam ahead with DirectX
Apple is literally repeating Microsoft's strategy for breaking the XBox into the console market.
Targeting the high volume platform (Windows/iOS) gives you code that is nearly identical to the code you need on the lower volume platform (XBox/Mac). All you need to do is support an additional user interaction method (Keyboard Mouse/Gamepad/Touch).
- troupo 3y ago> Apple is literally repeating Microsoft's strategy for breaking the XBox into the console market. You know the difference between XBox and iPhones? One is a dedicated gaming platform plugged into a big TV. The other is a personal communication device with a small screen. > All you need to do is support an additional user interaction method (Keyboard Mouse/Gamepad/Touch). Ah yes. "Just" support a different interacton model. Nevermind the plethore of issues with that and the differences between big and small screens.