3 ms·
It took me a few goes to work it out. The key - which is mentioned in the docs but IMO not clearly enough - is that one of your active units must be adjacent to
by teamonkey 3y ago
It took me a few goes to work it out. The key - which is mentioned in the docs but IMO not clearly enough - is that one of your active units must be adjacent to a run of walls in order to make those walls active.