4 ms·
I think that's the case for 'Apps' but not games. Like I said in another post, my info is several years dated at this point, so things may have changed, but whe
by genocidicbunny 3y ago
I think that's the case for 'Apps' but not games. Like I said in another post, my info is several years dated at this point, so things may have changed, but when I was in this field, if you wanted to publish a game vs a non-game app, there were many more requirements. Apps had pretty limited amounts of scrutiny and certification hoisted on them, while games had several hundred certification requirements for a ton of different things they had to meet. Apps also did not get access to the full capabilities of the console, whereas games did. Under the hood there were quite a few differences between how apps and games were provisioned, published and run -- games are almost like a container image rather than a regular windows app.
- klausa 3y agoOh if you want to _publish_ I'm sure it's a whole different ballgame, but if you're just playing around and/or developing a game (and don't need a full on DevKit), it's relatively straightforward.