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Idea for a simple mobile game, Gauss Jordan Golf: - Specify 18 (or a multiple thereof with minor number changes) equations of varying difficulty. - Allow free
by oskarth 15y ago
Idea for a simple mobile game, Gauss Jordan Golf:
- Specify 18 (or a multiple thereof with minor number changes) equations of varying difficulty.
- Allow free choice of standard computer calculated operations, and a give-up button once you reach, say, 5 strokes.
- Keep a highscore.
Could be extended by viewing Gauss Jordan class of problems as a golf course and adding other courses.
The emphasis on a low stroke count as well as removing the obstacle of arithmetic makes the experience more like a game, just like Tao is suggesting. This assumes a low stroke count is a good metric, as well as something necessarily desirable - something that might not be true for all classes of elementary mechanical problems.
- srconstantin 15y agoI agree; the whole thing could be done with pictures rather than numbers. Lay out an actual grid, with objects -- seven ladybugs in the third row, fourth column, etc. When you subtract one row from another, you physically drag the ladybugs from one row over the other row, and when they 'match' they disappear. You can tap into physical intuition.