4 ms·
Yes, Record3D is an option. The problem with it, you’ll never get large scale data in the format recorded by a custom app. If you use some standard app and fo
by startupsfail 3y ago
Yes, Record3D is an option. The problem with it, you’ll never get large scale data in the format recorded by a custom app. If you use some standard app and format that is used by general public, there is a bit higher chance. For the iPhone with the depth sensor cinematic format from the standard camera app seem to contain depth/RGB/traj. Maybe a candidate format. Also it’s much easier to operate standard camera app.
In a longer term the stick is likely not needed too. Ideally you’d want a human demonstrating with regular human tool, like pliers to generalize.
This is a particular mount that I’ve used. https://www.amazon.com/Starboosa-Smartphone-Microscope-Universal-Telescope/dp/B082WY3BF5 https://www.amazon.com/Starboosa-Smartphone-Microscope-Unive...
It’s pretty solid, but it doesn’t open completely, so you need to disassemble and reassemble the stick to put it on (which is not that difficult).
- MahiShafiullah 3y ago> For the iPhone with the depth sensor cinematic format from the standard camera app seem to contain depth/RGB/traj. Maybe a candidate format. Also it’s much easier to operate standard camera app. I agree with you there. My impression was that the cinematic format is closed, unlike .r3d which is a bunch of open format files in a .zip. Do you know whether Apple has published the specs for the cinematic video format anywhere, or if there are there good libraries for handling it?