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I didn't mean comparing it to human-created art, I meant comparing it to other AI generated or assisted artworks. Currently the hard parts of that would probabl
by CaptainFever 3y ago
I didn't mean comparing it to human-created art, I meant comparing it to other AI generated or assisted artworks. Currently the hard parts of that would probably be consistency, fidelity (e.g. multiple characters) and control, which definitely stands out when compared against the casual raw gens.