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At some point, that in house engine is going to be cheaper and easier to work with. Alternatively, a tough conversation needs to be had with the team about com
by bob1029 3y ago
At some point, that in house engine is going to be cheaper and easier to work with.
Alternatively, a tough conversation needs to be had with the team about complying with unity's way.
Battlebit runs on the same engine, but I think they made exactly the right trade offs to achieve their experience.
I don't care if the game world looks realistic. I just want it to be fun. Simulations are a nuanced point of this, but even so if CS2 looked no better than the original, I probably wouldn't have noticed.