3 ms·
instead of porting it to iOS and Android and not knowing how long it will take, port it to WebGL! though it may be harder to monetize :(
by leeoniya 15y ago
instead of porting it to iOS and Android and not knowing how long it will take, port it to WebGL! though it may be harder to monetize :(
- wlesieutre 15y agoBut it's written in UE3, which can make iOS and Android games. There might be significant changes to work around the platforms' limitations, but he won't have to do it from scratch. To make it in WebGL / Javascript, I imagine he'd have to rewrite everything.