8 ms·
Goldeneye was developed by Rare, who had been in existence for 10 years by the time Goldeneye was released. I'd be really surprised if they had landed the right
by smcl 3y ago
Goldeneye was developed by Rare, who had been in existence for 10 years by the time Goldeneye was released. I'd be really surprised if they had landed the rights to a big IP and then turned a bunch of newbies loose on it.
- alargemoose 3y agoThe 90s were a very different time my friend, prepare to be really surprised! https://youtu.be/3AEvEIYzMbU?si=S5NDh1874vsE72Kl?t=8m28s https://youtu.be/3AEvEIYzMbU?si=S5NDh1874vsE72Kl?t=8m28s This is video is a wider retrospective about the game that I think is worth watching, but I linked to a clip in it from a GDC talk given by the games director. Where he states himself that only he and one other goldeneye 007 team member “had ever made a game before”
- pipes 3y agoThey been around a lot longer than that as "ultimate play the game" :)
- Hikikomori 3y agoHe's correct. Martin Hollis was game director and had worked on one game before, cant remember if he was the only one that had worked on a game before or if they had one more, the rest of the team had never worked on a game. He thought it was one of their strengths as they came up with stuff that seasoned developers would never have tried. Here's his GDC postmortem presentation: https://www.youtube.com/watch?v=Z1Fx18cppZk https://www.youtube.com/watch?v=Z1Fx18cppZk
- masfoobar 3y agoI feel the 90s is a missed opportunity for someone like myself. If I was just a few years older... I could have been one of those "programmers" given opportunities. Building games today is a different beast, comparable to making a movie.