4 ms·
I was coming here to reference this actually. The Tabletop version is very similar. Wealth is abstracted, you're basically at a certain level or not. Far more i
by ckozlowski 3y ago
I was coming here to reference this actually. The Tabletop version is very similar. Wealth is abstracted, you're basically at a certain level or not. Far more important though are whether or not said item or thing is available, where, and if you have the connections to get a hold of it. I rather liked this as it places an emphasis on mobility, exploration, and roleplaying/socialization than whether or not you have enough gold. Fits very well in line with the general premise of the game. You're a privateer with the power of a planetary governor/high ambassador. If you have to ask how much it costs, you can't afford it. =P