3 ms·
Unlike previous GUI platforms there's no reason we should need to cross-compile to XR devices given the capabilities of the VisioPro and Quest 3. This is litera
by podperson 3y ago
Unlike previous GUI platforms there's no reason we should need to cross-compile to XR devices given the capabilities of the VisioPro and Quest 3. This is literally the first demo of a multi-window dev environment building an XR scene in XR using the Quest 3 (because I don't have a Vision Pro to play with).