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Civ is heavily rooted in a certain "classical" view of history, in which generals' tactical brilliance is what determines history. So I understand why they wan
by vintermann 3y ago
Civ is heavily rooted in a certain "classical" view of history, in which generals' tactical brilliance is what determines history.
So I understand why they wanted to make room for actual tactics.
If that comes at the cost of archers being able to shoot a bunch of gatling gunners across the English channel without them having the reach to shoot back, then so be it.
- toyg 3y agoGatlings are just a borked unit. A simple upgrade completely changing the unit-type raison d'etre is simply a Bad Idea, I honestly don't understand why they did it like that.
- 29athrowaway 3y agoAnd that still exists on Civ 3 and 4. There are different types of terrain, unit types, unit experiences and rank, etc. No need to add the board game style limitations.