4 ms·
I still don't understand the conflict of interest. Valve is closer to pushbutton game compatibility than Apple, their translation kits are both based on DXVK an
by smoldesu 3y ago
I still don't understand the conflict of interest. Valve is closer to pushbutton game compatibility than Apple, their translation kits are both based on DXVK and they both use tons of Codeweavers code. In a lot of ways, they're retreading the same path with zero tangible benefit to the user.
Obviously Game Porting Toolkit is not meant to be a crutch, but it's clear there's demand for games to work on Apple hardware. As a user, why are you opposed to having more options alongside Apple's more restricted, curated offerings?