3 ms·
This is wrong for two reasons Firstly Reproducibility Using "true" randomness sacrifices that Secondly Performance In simulations you often need billions
by worik 3y ago
This is wrong for two reasons
Firstly
Reproducibility
Using "true" randomness sacrifices that
Secondly
Performance
In simulations you often need billions of these
There are cases for true randomness, it is a good thing it is available those rare occasions5
- OskarS 3y ago> Reproducibility That's a very silly objection: CSPRNGs can be seeded just like a PRNG. The "P" in both abbreviations is the key, it stands for "pseudo".
- pclmulqdq 3y agoCSPRNGs are not true randomness. They are PRNGs (with a seed and all), but with cryptographic guarantees. That also means, as a corollary, that they are generally good RNGs. TRNG appliances can get very high throughput, too.