3 ms·
The real reason? Because display protocols don't work that way. If they did, it would require that your displays retained state more than they do today.
by andrewmcwatters 3y ago
The real reason? Because display protocols don't work that way. If they did, it would require that your displays retained state more than they do today.
- tverbeure 3y agoFWIW: pretty much all displays have one or two screen buffers today... You need at least one to enable overdrive. And you need a second one for low frame rate compensation.