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Okay here's my initial feedback: - You probably should do the different projects as tabs on the bottom instead of full-height side buttons, especially on Andro
by Llamamoe 3y ago
Okay here's my initial feedback:
- You probably should do the different projects as tabs on the bottom instead of full-height side buttons, especially on Android where the horizontal space is sparse, and make the text editor full-screen.
- The other UI elements OTOH are way too small on android.
- The BG/FG sliders can be interacted with even while invisible.
- On Android, sliding space left/right which moves text normally, doesn't work.
- If you don't run the abbreviations snippet, subsequent examples fail.
- When you touch to move text cursor position, for a frame, a selection flashes
- Automatic indentation and highlighting Lua keywords at least would be cool to have.
- In the sweep trails example, set T to less, otherwise it looks like it's lagging.
- akkartik 3y ago> When you touch to move text cursor position, for a frame, a selection flashes It took me a while to track this down, but it's fixed now: https://akkartik.itch.io/carousel/devlog/644227/version-ap-a-lot-less-jittery https://akkartik.itch.io/carousel/devlog/644227/version-ap-a... Thank you for the report!
- akkartik 3y agoThanks so much for writing that out! I just uploaded a new version to fix the slider bug. That was particularly embarrassing :D I'll have to rethink the design for the rest. You certainly raise good points. Can I ask what device and Android version you're on?