2 ms·
Probably because of A*'s popularity for path finding in game development. Everything that imitates human-like behaviour in games is called "AI", even when most
by flohofwoe 3y ago
Probably because of A*'s popularity for path finding in game development. Everything that imitates human-like behaviour in games is called "AI", even when most of it is just a big messy hairball of adhoc if-else code under the hood ;)