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The article certainly paints him as pretentious. > “I think the mainstream game industry is a fucked-up den of mediocrity,” he told me. “There are some smart p
by enneff 15y ago
The article certainly paints him as pretentious.
> “I think the mainstream game industry is a fucked-up den of mediocrity,” he told me. “There are some smart people wallowing in there, but the environment discourages creativity and strength and rigor, so what you get is mostly atrophy.”
Most people and things are mediocre, by definition, so Blow's comments are obvious and unnecessary. Further, it is incredibly graceless to bang on about how terrible your chosen field is. One should simply prove one's point by producing great work, not by disparaging others.
> he plans to do nothing less than establish the video game as an art form
I'm pretty sure this has already been achieved, and not by Blow.
Braid is a great game, but its greatness is oversold by this article and, it seems, by Blow himself. Since the early days of video games there have been "artistic" video games. (Although the idea that you must draw some kind of line is nonsensical.)
> “If the video game is going to be used for art purposes, then it has to take advantage of its form in some way particular to that medium, right?” he told me.
"Art purposes"!! The preposterousness of the concept astounds me. Yeah, I'll go on record that this guy is spectacularly pretentious.