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The details are outdated now, I guess, but I don't know if there's any more inspiring reading for an aspiring graphics programmer than Fabian Giesen's "A trip t
by wly_cdgr 3y ago
The details are outdated now, I guess, but I don't know if there's any more inspiring reading for an aspiring graphics programmer than Fabian Giesen's "A trip through the graphics pipeline" https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/ https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-...
As for a place to actually start, I think Computer Graphics From Scratch is a good place https://www.gabrielgambetta.com/computer-graphics-from-scratch/ https://www.gabrielgambetta.com/computer-graphics-from-scrat.... A great thing about the book is it gives you many ideas for where to go next once you work your way through to the end.
- Agentlien 3y agoThe details are surprisingly still relevant. A lot has changed, but most of that (compute shaders, Ray tracing hardware, ...) is actually orthogonal to everything mentioned in this article or simply details changing in aspects glossed over. I still link people this article because I have yet to find anything which does a better job explaining these things.