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While I was incorrect about id Tech (and have edited my comment), I never made the point that any of the other engines didn't target Vulkan. Where else is my c
by delta_p_delta_x 3y ago
While I was incorrect about id Tech (and have edited my comment), I never made the point that any of the other engines didn't target Vulkan.
Where else is my comment untrue? Many engines and rendering back-ends have only recently completed a Vulkan-based implementation. I am confident in my assessment that the large majority of existing implementations are still running OpenGL and/or Direct3D, if on Windows.