3 ms·
Agreed. I've seen beginners fall into the trap of spending way too much time on software rendering that won't be useful or performant later because every platfo
by throwawee 3y ago
Agreed. I've seen beginners fall into the trap of spending way too much time on software rendering that won't be useful or performant later because every platform they'll ever develop for has hardware accelerated rendering. I learned how to painstakingly render scenes pixel by pixel and then had to unlearn it because graphics programming doesn't work that way anymore.
Teaching beginners to render graphics without the GPU is like teaching them to do fractional math without the FPU. It won't make their first project better and gives them the wrong idea of what to expect.