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Funny you mention this because a lot of big visual arts studios use Mac for the artwork in the Adobe ecosystem, and heavily invested in Linux for the 3D render
by FirmwareBurner 3y ago
Funny you mention this because a lot of big visual arts studios use Mac for the artwork in the Adobe ecosystem, and heavily invested in Linux for the 3D rendering pipelines as they moved away from SGI/BSD with Windows almost nowhere on the radar.
I'd estimate the number of big-name shops running Windows is a minority with only smaller indie studios like Corridor Digital being all-in on Windows because it's a jack of all trades can-run-anything OS, and managing that one ecosystem without sys-admins and an internal IT department is a lot cheaper easier for small businesses of amateur-professionals.
- withinboredom 3y ago"a lot" is nowhere near "all"
- worthless-trash 3y agoAnd none is nowhere near "a lot".
- wiz21c 3y agoNone is nowhere, a lot is somewhere and all is everywhere. sort of.
- throwatacoatme 3y ago[dead]
- bryanlarsen 3y agoMy experience is exclusively with small studios, which were Windows shops.
- gamblor956 3y agoThe majority of professional movie and television VFX work is now done on Windows and Linux computers, with Linux especially being used for the rendering portion of the process. Mac was the dominant platform for a long time, but Windows caught up and zoomed past Mac about a decade ago. Same or better performance, cheaper hardware, cheaper software, easier to upgrade/repair, and more choice for all of the above. There's a reason that Apple has to pay big bucks to Olivia Rodrigo and others to use Apple products to film and edit their music videos: it's because Apple fell out of favor with creatives and Apple is trying to buy its way back in.
- steve1977 3y agoI think Apple lost a lot of goodwill in the market with the desaster that was the initial release of Final Cut Pro X (and rightly so probably). And now I see quite a few people moving away from Premiere to Resolve, which seems to take a pretty platform-agnostic stance.
- antod 3y agoYup - A while back (not sure if changed much since), Weta Digital people would talk about being pretty much mostly Linux for modelling/rendering/etc and heavily Mac for audio. Very little Windows.